Bio

Name: S’iew Maih

Age: 19 (Patch 6.0)

Race: Miqo'te, Mixed tribe

Guardian: Oschon, the Wanderer

Height: 162cm

Gender: Female

Origin: Aleport, La Noscea

Canon Jobs: ROG/NIN (primary job), ACH/BRD (secondary job)

Preferences: Bi but leans more towards girls. 👀

Appearance

S’iew Maih carries herself with an easy, confident grace—someone accustomed to motion, escape, and watching from the edges rather than the center.

Visually, she gives off a “relaxed but dangerous” vibe—someone who looks approachable until you realize she’s already clocked every exit in the room.

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Personality

S’iew is quick with both her feet and her tongue, often hiding careful observation behind an easy grin. She enjoys playful banter, flirts shamelessly when the mood strikes, and has a knack for easing tense situations with humor. Those who underestimate her because of it rarely make the same mistake twice.

Despite her lighthearted demeanor, she possesses a quiet maturity forged through years of hardship.

Outside of battle, she has an undeniable sweet tooth. Rolanberries are her favorite, and she has an unfortunate habit of disappearing whenever desserts are involved.

Background

Before answering Hydaelyn’s call, S’iew Maih lived by the sea.

Raised in Aleport amidst constant pirate raids and merchant traffic, she learned early that survival belonged to those who could think quickly and move faster. After losing both of her parents to a notorious pirate captain, she was taken in by Captain Fitzburn and his independent mercenary company.

What began as a means of survival became a home.

Under Fitzburn’s guidance, S’iew grew from a reckless girl consumed by anger into a disciplined fighter. The company hunted pirates, escorted merchant vessels, rescued captives, and accepted dangerous contracts throughout La Noscea. Boarding actions soon became S’iew’s specialty. While others fought across open decks, she preferred striking unseen—climbing hulls beneath the cover of darkness and ending battles before they truly began.

Though her reputation as a relentless infiltrator spread among pirate crews, Fitzburn ensured she learned far more than how to kill. Navigation, survival, leadership, and restraint became just as important as her blades. More importantly, he taught her that strength existed to protect others—not to satisfy vengeance.

Eventually, S’iew left the crew on her own adventure, hoping to see more of the world beyond La Noscea. That decision would carry her far beyond anything she could have imagined.

Through countless trials, she became the Warrior of Light, forging lifelong bonds with the Scions of the Seventh Dawn and standing beside them through calamities that threatened not merely nations, but the very fate of the star itself. Though hailed as a hero across Etheirys, S’iew has never been comfortable with titles. In her own mind, she is still the girl from Aleport who simply refuses to stand by when others suffer.

Even now, after journeys that carried her to the edge of the universe and back, she still returns to Aleport whenever she can. Captain Fitzburn remains family, and the sea remains the closest place she has to home.